HUMAN–COMPUTER INTERACTION

Hello, I'm
Jianhui Yan.

Exploring Interactions with everyday objects.

I'm a Ph.D. student in Human–Computer Interaction at the University of Glasgow, School of Computing Science, advised by Dr. Florian Weidner. My research interests include interaction with everyday objects, virtual and augmented reality, and machine learning.

Ph.D. in Human–Computer Interaction · University of Glasgow · Since January 2026

Portrait of Jianhui Yan
Glasgow, Scotland

EXPLORING TOUCH & INTERACTION

Selected research

Everyday objects · XR · Machine learning
Figure 1: EMS Hand Prop interaction concept, electrode placement, gesture recognition, and interaction pipeline

ELECTRICAL MUSCLE STIMULATION IJHCS 2026

EMS Hand Prop

Leveraging the Loss of Sense of Agency Caused by Electrical Muscle Stimulation to Make Hands Serve Better as Virtual Objects

Jianhui Yan, Jiesi Zhang, Haoqiang Hua, Wenxuan Wu, Hongnan Lin, Qiwei Xiong, Jianxiu Jin, Lin Shu

International Journal of Human–Computer Studies, Volume 208 (2026), Article 103715

Project details ↗Paper ↗
Figure 1: HapticPipette wearable setup, finger-based compliance capture, and assignment of captured responses in mixed reality

MIXED REALITY · HAPTIC CAPTURE AH 2026

HapticPipette

Seamless Capture of Object Compliance in Mixed Reality

Arata Jingu, Jianhui Yan, Maja Fehlberg, Roland Bennewitz, Jürgen Steimle

Augmented Humans International Conference 2026 · Okinawa, Japan

Project details ↗Paper ↗
Figure 1: VirCHEW Reality pneumatic face-worn device, VR scene, jaw tracking, and air-control system

ON-FACE HAPTICS · VIRTUAL REALITY SIGGRAPH 2025

VirCHEW Reality

On-Face Kinesthetic Feedback for Enhancing Food-Intake Experience in Virtual Reality

Qingqin Liu, Ziqi Fang, Jiayi Wu, Shaoyu Cai, Jianhui Yan, Tiande Mo, Shuk Ching Chan, Kening Zhu

ACM SIGGRAPH 2025 Conference Papers · Vancouver, Canada

Project details ↗Paper ↗
Figure 1: MetaCanvas cuttable active canvas, design and simulation interface, motion controller, and example applications

SHAPE-CHANGING INTERFACES · PROTOTYPING UIST 2026

MetaCanvas

A Toolkit for Prototyping Tessellation-Based Shape-Changing Structures by Cut-and-Configure Authoring

Lina Zhang, Zhian Hu, Jianhui Yan, Yibin Huai, Ziqi Fang, Kening Zhu

ACM UIST 2026 · Detroit, Michigan, USA

Project details ↗Paper ↗
All publications ↗

MY JOURNEY

Education & experience

JAN 2026 — PRESENT

Ph.D. in Human–Computer Interaction

School of Computing Science, University of Glasgow

Advised by Dr. Florian Weidner

JAN — SEP 2025

Research Assistant

MEI Lab, City University of Hong Kong

Supervised by Prof. Kening Zhu

JUN — SEP 2024

Research Intern

Human Computer Interaction Lab, Saarland University

Supervised by Prof. Jürgen Steimle

2022 — 2025

M.S. in Electronic Information Engineering

South China University of Technology

Advised by Prof. Lin Shu

2018 — 2022

B.S. in Information Engineering

South China University of Technology

GPA: 3.71 / 4.0

BUILDING & EXPERIMENTING

Research toolkit

AR/VR interaction, wearable systems, electrical muscle stimulation, and qualitative and quantitative data analysis.

Unity / C#PythonArduinoMATLABGitMachine learningPlatformIOPCBUltrasound haptics

Languages

Cantonese & Mandarin (native), English (IELTS 7), French (basic)

BEYOND RESEARCH

Teaching & service

Teaching Assistant

Digital System Design · Sep–Dec 2023
Instructor: Assoc. Prof. Hancong Wu

Digital Logic Circuit · Mar–Jun 2023
Instructor: Prof. Zhanpeng Jin

School of Future Technology, SCUT

Student Volunteer

EuroHaptics 2024 · Lille, France · Jul 2024

RECOGNITION

Awards & scholarships